About This Game Swiftly is a very challenging platformer game. It has simple graphics and easy to understand rules, but you are going to have a hard time completing the levels.Blue platforms are just your average platform with no special traits.Green platforms has a bounciness of 120%Red platforms have zero friction.Throughout the level, there are gears which come in all sizes, looking to kill the cube. The player's objective is to lead the cube to the winning point. There are also checkpoints scattered throughout the levels. 1075eedd30 Title: SwiftlyGenre: Action, IndieDeveloper:CleverweekPublisher:CleverweekRelease Date: 26 Jan, 2016 Swiftly Download For Pc Ocean Of Games Do not buy this game... it is a horrible platformer and it would not let my have my refund back after 14 mins of playing... a waste of your time and money... DONT BUY. This game is damned near impossible on the first level. I''m terrified of what the difficulty curve will be for later levels. DX. The levels are really hard to finish.I got it for the cheap trading cards, if you need to level up then this game will help you.. So I'm going to break this down into categories for easy readin' n reviewin'------------------------------------------------Game was updated 27\/01\/2016. I'm using this space to update my review based on those changes. Original review is down below.They have implemented WASD controls and have now made wall jumping a tad easier. This makes playing the game more comfortable and with the improvements to wall jumping less frustrating.Fixed the music abruptly stopping after death. You can now finally hear the chill music track and I dig it. They've implemented a level counter. A small change but it's nice to know you've completed a level.Small introductions to new mechanics. Base game had no tips, more info about new mechanics is always welcome.Updated score 7\/10.------------------------------------------------Original review:Pros:Price is on point - For such a simple game I feel they nailed the price point perfectly. If you enjoy challenging platformers, I feel you can get your \u00a30.79 worth.It's challenging - Not a surprise there! If you're like me and like a quick challenge there's something in here for you.Simplicity - You're a square avoiding death, it doesn't over complicate things, it knows what it is and sticks to it.25 levels - 25 doesn't seem like a lot but having spent an hour on just 6 levels I feel there's easily enough content.Devs listen - They're very open to feedback and have proven to change the game based on said feedback. Fantastic to see!Cons:(Fixed as of 27\/01\/2016) - 1 Music track - Swiftly fails hard on the music front. I would like to say I've heard the whole track however when you die (And you will die a lot) the music instantly stops and starts from the beginning. Within just 9 minutes I hate to mute the game entirely and put on my own music! Extremely frustrating to listen to.(Improved as of 27\/01\/2016) - Controls - For the most part the controls are fine, so why is this in the cons section? Wall jumping. Yup. Wall jumping. Wall jumping is the most infuriating part of this game, it's not challenging, it's not fun, it's a wrestle with the controls and it sucks!Improvements:(Fixed as of 27\/01\/2016) - Don't restart music upon death, let that little sucker continue playing! The addition of 2 or 3 more music tracks would be extremely welcome.(Improved as of 27\/01\/2016) - Re-work wall jumping! I can't even put down in words how frustrating it is to mash up & left then quickly let go to mash up and right in the hopes it's timed correctly to achieve a wall jump. Make is so your square can stick to the walls for easier jumping or rework the whole wall jumping together!Achievements don't pop at the end of levels - They only pop once you go back to the menu.(Implemented as of 27\/01\/2016) - Add a level notification, I had no idea I had completed 5 levels till I exited to the menu. Once the player has moved to a new level and quick flash of level [number] would be welcomed.Simple leaderboads - Just to add a tiny bit of competitiveness to the game. Add a simple leaderboard of the top 10 fastest finishes. It's simple and could spur somebody on to beat that No.1 - adding a small amount of replay-ability.Conlusion:If you like quick, fun, challening levels I see no reason why you shouldn't pick this up. The game needs improvements there's no doubt about that. However, what we have now is still an enjoyable game despite some flaws. Overall I give Swiftly 6\/10.. This game is pretty fun but it still requires some work, took me about 20 minutes to get past level 1 but after that the levels were relatively easy. i didnt stop playing till i got to level 10, the beginning of the level you have to make not one but two pixal perfect jumps through spike wheels which is then followed with a frictionless wall jump. im 99% sure that frictionless wall jumping is bugged because it doesnt let you jump off the walls, i gave up after about 5 minutes of literally going nowhere. the physics seem really off but this is due to no air friction to slow your acceleration and to help you slow down, the only friction is on the ground. the green floor feels really off because it kills all forward motion with which im use to having to kill myself, had to get use to that to get past the first level. Personally all this game really needs is better indicators around the spikes because it doesnt look the spkies are killing you, its more of the air around the spikes. for the dallor i spent on it, it was totally worth.. took me 93 minutes to complete (spent some time on trying to eat my keyboard). Some levels felt more like a torment than a game. Would recommend for hardcore platformer fans. Definitely DON'T buy this game if you dont have the patience of a saint.Also: The collision in this game hates you.. This game is very fun and challenging! This game is great for anyone who likes any sort of video game. The two hours I played to beat this video game have been the best two hours of my life 11\/10 would play again.
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